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September 2, 2013
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Just a sketch turn by lupisvulpes Just a sketch turn by lupisvulpes
for my video xD this is just a really quick sketch xD there's lots of mistakes but I'll get 'm
I need to line it and color now xD oh gosh...color...ahdfjkle523wert09o5pj3ewsglk;dETHGDKL:"

if you have any helpful critique I am open to hearing it :"D key word is helpful e-e lol xD

EDIT: here's the lineart xD
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:iconpurrmon:
Purrmon Featured By Owner Oct 13, 2013  Hobbyist Digital Artist
i sang you spin me right round while i was wacthing this :P
Reply
:iconmaximasmac:
MaxiMasMac Featured By Owner Oct 13, 2013  Student Digital Artist
with what are animating
?? cus this is awesome
Reply
:iconapprovingabnormality:
ApprovingAbnormality Featured By Owner Sep 9, 2013  Hobbyist General Artist
Very good :D
Reply
:iconkewlkatcutie:
KewlKatCutie Featured By Owner Sep 4, 2013  Hobbyist General Artist
okaii so i tries animating something simple recently like a head not and ear flap and HOW DO YOU ANIMATE SHO DAYUM SMOOTHLY D":::
Reply
:iconfluff-cotton:
Fluff-Cotton Featured By Owner Sep 4, 2013  Hobbyist Digital Artist
IKR
Reply
:iconkewlkatcutie:
KewlKatCutie Featured By Owner Sep 9, 2013  Hobbyist General Artist
when i try its all choppy and the size proportions GAH . and when i watch her animate she just gets everything right on like her first try and its just ASDFFGHKJHJFKBSKJDBV o  3 o
Reply
:iconpukingrainbow:
PukingRainbow Featured By Owner Sep 3, 2013   General Artist
"Screw this, I'm out!"


I can't even turn that smoothly in real life. o_o
Reply
:iconthe-anime-dude:
The-Anime-Dude Featured By Owner Sep 3, 2013  Professional Filmographer
Hi Lupis,

Was just having a wee look through dev art and came across this! Looking nice! Your line art is really tight, which is quite impressive. Not easy to do. Well done on animating a quadruped too - they are difficult!

The main thing here is to watch how and when the feet and legs move. The front leg is just fine - however, you'd find it's the back left leg which would lift up, a few frames after the front right leg. This would then be followed by the front left leg a few frames after - then finally, the back right. So in this order - Front Right, Back Left, Front Left, Back Right.

It sounds silly - but if you get down on all fours yourself (make sure nobody is watching :p ), and do the same movement - pay really close attention to how you move to make this turn. Acting things out, will really help with any animation.

Also important is the way your head moves - one is usually looking the direction they are about to go, before they move. The same goes for our 4 legged friends. The head will turn - then the body will follow. It may not be quite as smooth as this. I have to say though - there is some fantastic attention to detail here. I love the way the ear 'flops' a little as the character turns their head.

One last thing would be to watch the 'perspective' of those hind legs on the follow through. Maybe draw a few horizontal lines and perspective lines in on your initial sketches to make sure everything stays where it should as the character moves!

Can really tell you've put a lot into this! Keep it up, looking sweet!
Reply
:iconthe-anime-dude:
The-Anime-Dude Featured By Owner Sep 3, 2013  Professional Filmographer
Sorry for 'spamming' that comment, my web connection d/c'd, and I didn't think the comment had submitted. Fail. _
Reply
:iconlupisvulpes:
lupisvulpes Featured By Owner Sep 3, 2013  Hobbyist Digital Artist
lol no worries! 
Reply
:iconhydr0ph0en1x:
hydr0ph0en1x Featured By Owner Sep 3, 2013  Student General Artist
So one thing I see is that the hind legs kind of float down or something? Like the legs and the booty start much higher up but as they pass behind the front legs, they just magically appear lower. I suppose if there is extra context to this, that could make sense, like if the back leg actually was sliding down for some reason, but I don't think that was your intention. Fortunately, you should only have to change the first few frames. Also, at the beginning, the ears have little tufts that just kind of disappear. Otherwise, it's pretty good. The head shrinks though I guess that could be perspective. It would be nice to either slow this down so that we can see it better (add more frames) unless you plan on making this part of a larger thing? Which would add context. But the style is cute, and the timing is pretty good. I like the fluffs on the head. Also I'd love to see the sketch if you still have it?
Reply
:iconthe-anime-dude:
The-Anime-Dude Featured By Owner Sep 3, 2013  Professional Filmographer
Hi Lupis,

Was just having a wee look through dev art and came across this! Looking nice! Your line art is really tight, which is quite impressive. Not easy to do. Well done on animating a quadruped too - they are difficult!

The main thing here is to watch how and when the feet and legs move. The front leg is just fine - however, you'd find it's the back left leg which would lift up, a few frames after the front right leg. This would then be followed by the front left leg a few frames after - then finally, the back right. So in this order - Front Right, Back Left, Front Left, Back Right.

It sounds silly - but if you get down on all fours yourself (make sure nobody is watching :p ), and do the same movement - pay really close attention to how you move to make this turn. Acting things out, will really help with any animation.

Also important is the way your head moves - one is usually looking the direction they are about to go, before they move. The same goes for our 4 legged friends. The head will turn - then the body will follow. It may not be quite as smooth as this. I have to say though - there is some fantastic attention to detail here. I love the way the ear 'flops' a little as the character turns their head.

One last thing would be to watch the 'perspective' of those hind legs on the follow through. Maybe draw a few horizontal lines and perspective lines in on your initial sketches to make sure everything stays where it should as the character moves!

Can really tell you've put a lot into this! Keep it up, looking sweet!
Reply
:iconthe-anime-dude:
The-Anime-Dude Featured By Owner Sep 3, 2013  Professional Filmographer
Hi Lupis,

Was just having a wee look through dev art and came across this! Looking nice! Your line art is really tight, which is quite impressive. Not easy to do. Well done on animating a quadruped too - they are difficult!

The main thing here is to watch how and when the feet and legs move. The front leg is just fine - however, you'd find it's the back left leg which would lift up, a few frames after the front right leg. This would then be followed by the front left leg a few frames after - then finally, the back right. So in this order - Front Right, Back Left, Front Left, Back Right.

It sounds silly - but if you get down on all fours yourself (make sure nobody is watching :p ), and do the same movement - pay really close attention to how you move to make this turn. Acting things out, will really help with any animation.

Also important is the way your head moves - one is usually looking the direction they are about to go, before they move. The same goes for our 4 legged friends. The head will turn - then the body will follow. It may not be quite as smooth as this. I have to say though - there is some fantastic attention to detail here. I love the way the ear 'flops' a little as the character turns their head.

One last thing would be to watch the 'perspective' of those hind legs on the follow through. Maybe draw a few horizontal lines and perspective lines in on your initial sketches to make sure everything stays where it should as the character moves!

Can really tell you've put a lot into this! Keep it up, looking sweet!
Reply
:iconlupisvulpes:
lupisvulpes Featured By Owner Sep 3, 2013  Hobbyist Digital Artist
Hey! :"D 
Oh wow, Thank you so much!!! This helps me a ton!! 
Yah xD haha I've been having a lot of grief with those back legs! I was sort of just guessing with them at first but I will try to fix it thanks!!! :love:
I've never thought of acting it out, that actually makes perfect sense though~! I'll definitely try that out sometime! (when no one's around XD lol) 
Again, thank you! I'll for sure use these tips in the future! <33 
Reply
:iconthe-anime-dude:
The-Anime-Dude Featured By Owner Sep 5, 2013  Professional Filmographer
You're very welcome! Any time. I remember my first time animating a quadruped - it was tough - but great fun! You'll have to let me know when you do a new version and I can take a look at it if you like. (:

I'd also recommend finding a copy the book "The Animators Survival Kit" by Richard Williams. It's a fantastic reference for learning animation fundamentals. Having a look at "Edward Muybridge" photography collections will also be invaluable! As with anything though, the best reference is from life.

Good luck and keep it up! Can't wait to see more.
Reply
:iconmoonstripethecat:
moonstripethecat Featured By Owner Sep 3, 2013  Hobbyist Traditional Artist
the leg is a it off of the animation no offense lupis :)
Reply
:iconketaster:
Ketaster Featured By Owner Sep 3, 2013  Student General Artist
nice :3
Reply
:iconsilenttyper2000:
SilentTyper2000 Featured By Owner Sep 3, 2013  Hobbyist General Artist
Cool. Cooool.
Reply
:iconskylercakes:
SkylerCakes Featured By Owner Sep 2, 2013  Hobbyist Digital Artist
X33
Reply
:icondickinaround:
DickinAround Featured By Owner Sep 2, 2013  Student General Artist
i cant get over the facial expression, its like...... YaKayThx
Reply
:icon00z0mbie:
00Z0MBIE Featured By Owner Sep 2, 2013  Hobbyist General Artist
friend if i may ask, what program do you use for animating? uwu
Reply
:iconlupisvulpes:
lupisvulpes Featured By Owner Sep 2, 2013  Hobbyist Digital Artist
I use photoshop elements 11 :"D
Reply
:icon00z0mbie:
00Z0MBIE Featured By Owner Sep 2, 2013  Hobbyist General Artist
thank you so much for responding, friend! i'll definitely look that up
Reply
:iconmarzipanzers:
Marzipanzers Featured By Owner Sep 2, 2013  Hobbyist General Artist
"Screw this; I'm going to Denny's..." :grumpy:
Reply
:iconqoaties:
qoaties Featured By Owner Sep 2, 2013  Hobbyist Digital Artist
the hindleg needs work but it looks great anyways ;o;
Reply
:iconesguimauve:
Esguimauve Featured By Owner Sep 2, 2013
teach me how to animate


now.


i have photoshop elements 8.0...


ahhh plz.
Reply
:iconwalagu:
Walagu Featured By Owner Sep 2, 2013
Oh and also, the tail is a bit different in sizes on different frames
Reply
:iconwalagu:
Walagu Featured By Owner Sep 2, 2013
I agree, the back legs don't need to move so much as the front, especially the back right leg, it needs to stay on the ground for a little bit longer and then when the doge is about to place its front right paw down, the back right leg should lift off the ground. Otherwise it looks a bit like the dog's back legs are jumpy
Reply
:iconmorikasai:
morikasai Featured By Owner Sep 2, 2013  Hobbyist General Artist
Wow I like this
Reply
:iconfluff-cotton:
Fluff-Cotton Featured By Owner Sep 2, 2013  Hobbyist Digital Artist
The only thing that I can really offer is maybe to make the hind legs move a little less, like keep them in the same spot on the ground?? And.... Adding 1-2 more frames to the end of this little thing to make it stopping

Other than that
perfect as always
Reply
:iconlupisvulpes:
lupisvulpes Featured By Owner Sep 2, 2013  Hobbyist Digital Artist
ooh yah! The backlegs sort of are weird when they a move like that xD thanks!! :"D I'll fix it hahar xD
oki ^^ <3
Thanks! :"D <33 
Reply
:iconfluff-cotton:
Fluff-Cotton Featured By Owner Sep 2, 2013  Hobbyist Digital Artist
I just gave advice to someone who is farrr better at animation than me..
*hides*
Reply
:iconintoxicated-with-paw:
intoxicated-with-paw Featured By Owner Sep 2, 2013  Hobbyist General Artist
idk why,  but i add a tail shake at the end :3
Reply
:icontaleofwarriorcats:
TaleOfWarriorCats Featured By Owner Sep 2, 2013  Student Digital Artist
So perf ; w ;
Reply
:iconintoxicated-with-paw:
intoxicated-with-paw Featured By Owner Sep 2, 2013  Hobbyist General Artist
looks amazing!!!!
Reply
:iconblazewolf78:
Blazewolf78 Featured By Owner Sep 2, 2013  Hobbyist Artist
;-;

No

Just

No


It's nice but

I just feel kinda overwhelmed
Reply
:iconhayluwolf:
hayluwolf Featured By Owner Sep 2, 2013   Digital Artist
omg good job! OwO it looks great
Reply
:iconblairaptor:
Blairaptor Featured By Owner Sep 2, 2013  Student Digital Artist
Hmm... fluctuations in size is the main issue I see here. Also if you added some motion anticipation right before the turn I think it would look excellent. I know I love to work that in where I can.

Very nice as usual, though. ^^
Reply
:iconlupisvulpes:
lupisvulpes Featured By Owner Sep 2, 2013  Hobbyist Digital Artist
yah xDD I will fix the size changes "XD augh 
ooh! Oki~! :"D I'll do my best ^^ <33 
Thank you so much! :"D <33
Reply
:iconblairaptor:
Blairaptor Featured By Owner Sep 2, 2013  Student Digital Artist
Haha, you're welcome! Keep up the good work!
Reply
:icondeaththewolve:
DeathTheWolve Featured By Owner Sep 2, 2013  Hobbyist General Artist
smoooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooth
*pets the animation*
Reply
:iconprodrawer120:
prodrawer120 Featured By Owner Sep 2, 2013  Hobbyist General Artist
you can do it lupis! :3
Reply
:iconmakaruu:
Makaruu Featured By Owner Sep 2, 2013  Student Filmographer
oh gosh i have trouble with turning things that have four legs as well xD i get it in the end but still...
Reply
:iconroguedome:
Roguedome Featured By Owner Sep 2, 2013  Hobbyist General Artist
*jealous*
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